魔法掌握
<pre><code class="language-python">extends Talent
func init():
name = "魔法掌握"
func _connect():
sys.main.connect("onBattleStart",self,"run")
func run():
for i in sys.main.btChas:
if i.team == 1:
i.addBuff(Bf.new(lv))
func get_info():
return "战斗时 你的所有生物 法强提升 %d%%" % [(0.1 + lv * 0.01)*100]
class Bf:
extends Buff
func _init(lv):
self.lv = lv
attInit()
att.mgiAtkL = 0.1 + lv * 0.01
</code></pre>