三头犬
<pre><code class="language-python">extends "res://ex/chara/c4_2/c4_2.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "三头犬"
lv = 3
attCoe.atkRan += 1
addSkillTxt("攻击[流血]单位时,获得[急速]和[狂怒],层数等于目标身上[流血]层数")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _onAtkChara(atkInfo):
._onAtkChara(atkInfo)
if atkInfo.atkType == AtkType.NORMAL:
var bf = atkInfo.hitCha.hasBuff("b_liuXue")
if bf != null:
addBuff(b_jiSu.new(5)).life = bf.life
addBuff(b_kuangNu.new(5)).life = bf.life
</code></pre>