火法师
<pre><code class="language-python">extends "res://ex/chara/c3_2/c3_2.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "火法师"
attCoe.atkRan += 1
lv = 3
evos = []
addCdSkill("c3_2_1",10)
addSkillTxt("每10秒:召唤陨石对目标及1格内单位造成300%的魔法伤害,并附加10层[烧灼]")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _castCdSkill(id):
._castCdSkill(id)
if id == "c3_2_1" && aiCha != null:
var eff:Eff = newEff("sk_yunShi")
eff.position = aiCha.position
var chas = getCellChas(aiCha.cell,1)
yield(reTimer(0.45),"timeout")
for i in chas:
hurtChara(i,att.mgiAtk*3.0,HurtType.MGI)
i.addBuff(b_shaoZhuo.new(10))
</code></pre>