风之弓
<pre><code class="language-python">extends Item
func init():
name = "风之弓"
type = config.EQUITYPE_EQUI
attInit()
att.atkRan = 2
att.atk = 60
att.spd = 0.3
info = "每次普通攻击获得2层[急速]"
func _connect():
masCha.connect("onAtkChara",self,"run")
func run(atkInfo:AtkInfo):
if atkInfo.atkType == Chara.AtkType.NORMAL : masCha.addBuff(b_jiSu.new(2))
</code></pre>