狂怒匕首
<pre><code class="language-python">extends Item
func init():
name = "狂怒匕首"
type = config.EQUITYPE_EQUI
attInit()
att.atk = 20
att.cri = 0.3
info = "暴击时获得5层狂怒"
func _connect():
masCha.connect("onAtkChara",self,"run")
func run(atkInfo:AtkInfo):
if atkInfo.isCri : masCha.addBuff(b_kuangNu.new(5))
</code></pre>