鳗蛇
<pre><code class="language-python">extends "res://ex/chara/c8/c8.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()#保留继承的处理
chaName = "鳗蛇"
attCoe.atkRan = 1
attCoe.mgiDef += 1
attCoe.maxHp += 1.5
lv = 2
addSkillTxt("减少20%的魔法伤害")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _onHurt(atkInfo:AtkInfo):
._onHurt(atkInfo)
if atkInfo.hurtType == HurtType.MGI:
atkInfo.hurtVal *= 0.8
</code></pre>