女战士
<pre><code class="language-python">extends "res://ex/chara/c1/c1.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "女战士"
attCoe.def += 1
attCoe.mgiDef += 1
attCoe.maxHp += 1
lv = 2
evos = ["c1_1_1","c1_1_2"] #可以升级到的生物id
addSkillTxt("每次受到普通攻击增加一层[狂怒]。")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _onHurt(atkInfo:AtkInfo):
._onHurt(atkInfo)
if atkInfo.atkType == AtkType.NORMAL:
addBuff(b_kuangNu.new(1))</code></pre>