圣职者
<pre><code class="language-lua">extends "res://ex/chara/c3/c3.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "圣职者"
attCoe.def += 1
attCoe.mgiDef += 2
attCoe.maxHp += 1
lv = 2
evos = ["c3_1_1","c3_1_2"] #可以升级到的生物id
addCdSkill("c3_1",9)#添加cd技能
addSkillTxt("每9秒:为生命最低的单位恢复60%法强生命值")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _castCdSkill(id):
._castCdSkill(id)
if id == "c3_1":
var cha = null
var m = 10000
var chas = getAllChas(2)
for i in chas:
if i.att.hp / i.att.maxHp < m :
cha = i
m = i.att.hp / i.att.maxHp
if cha != null: cha.plusHp(att.mgiAtk * 0.6)
</code></pre>