烧灼
<pre><code class="language-python">extends Buff
class_name b_shaoZhuo
func _init(lv = 1):
attInit()
effId = "p_shaoZhuo"
life = lv
isNegetive=true
func init():
pass
func _connect():
pass
func _upS():
masCha.hurtChara(masCha,masCha.att.maxHp * (0.02 + life * 0.002) * pw,Chara.HurtType.REAL,Chara.AtkType.EFF)
eff.amount = clamp(life,1,25)
</code></pre>