骷髅兵
<pre><code class="language-python">extends "res://ex/chara/c6/c6.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "骷髅兵"
lv = 2
attCoe.atk += 1
attCoe.mgiDef = 4
attCoe.maxHp = 5
addSkillTxt("濒临死亡复活1次,恢复70%生命值")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
var n = 0
func _onBattleStart():
n = 0
pass#战斗开始时
func _onDeath(atkInfo):
._onDeath(atkInfo)
if n < 1:
n += 1
isDeath = false
plusHp(att.maxHp * 0.7)
</code></pre>