裁决
<pre><code class="language-python">extends Item
func init():
name = "裁决"
type = config.EQUITYPE_EQUI
attInit()
att.mgiAtk = 50
att.atk = 30
info = "每4次普通攻击额外造成70%物理伤害 和 70%魔法伤害"
func _connect():
masCha.connect("onAtkChara",self,"run")
anum = 0
var anum = 0
func run(atkInfo:AtkInfo):
if atkInfo.atkType == Chara.AtkType.NORMAL :
anum += 1
if anum > 3 :
anum = 0
masCha.hurtChara(atkInfo.hitCha,masCha.att.atk*0.7,Chara.HurtType.PHY)
masCha.hurtChara(atkInfo.hitCha,masCha.att.mgiAtk*0.7,Chara.HurtType.MGI)
</code></pre>