火焰披风
<pre><code class="language-python">extends Item
func init():
name = "火焰披风"
type = config.EQUITYPE_EQUI
attInit()
att.maxHp = 500
att.def = 60
info = "每秒使周围1格敌方附加3层烧灼."
func _connect():
pass
func _upS():
var chas = masCha.getCellChas(masCha.cell,1)
for i in chas:
i.addBuff(b_shaoZhuo.new(3))
</code></pre>