小精灵
<pre><code class="language-python">extends Chara
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()#保留继承的处理
chaName = "小精灵"
attCoe.atkRan = 1
attCoe.maxHp = 3
attCoe.atk = 4
attCoe.mgiAtk = 4
attCoe.def = 3
attCoe.mgiDef = 3
lv = 1
evos = ["c8_1","c8_2"] #可以升级到的生物id
atkEff = "atk_dang"
addSkillTxt("普通攻击20%概率附加随机负面状态5层")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _onAtkChara(atkInfo:AtkInfo):
._onAtkChara(atkInfo)
if sys.rndPer(20) && atkInfo.atkType == AtkType.NORMAL:
var bf = null
var n = sys.rndRan(0,3)
if n == 0 :
bf = b_shaoZhuo.new(5)
elif n == 1:
bf = b_liuXue.new(5)
elif n == 2:
bf = b_jieShuang.new(5)
else:
bf = b_zhonDu.new(5)
atkInfo.hitCha.addBuff(bf)
</code></pre>