项链
<pre><code class="language-python">extends Item
func init():
name = "项链"
type = config.EQUITYPE_EQUI
attInit()
att.atk = 70
att.mgiAtk = 80
info = "穿戴者杀死非召唤单位获得2金币,每场战斗限6金币"
func _connect():
masCha.connect("onKillChara",self,"run1")
sys.main.connect("onBattleStart",self,"run3")
func run1(atkInfo:AtkInfo):
if atkInfo.hitCha.isSumm == false && masCha.team == 1 && n < 6:
sys.main.player.plusGold(2)
n += 2
var n = 0
func run3():
n = 0
</code></pre>