传奇生物文档

对MOD开发相关的说明


骷髅法师

<pre><code class="language-python">extends "res://ex/chara/c6_1/c6_1.gd" #覆盖的初始化 func _info(): pass #继承的初始化,技能描述在这里写,保留之前的技能描述 func _extInit(): ._extInit() chaName = "骷髅法师" lv = 3 atkEff = "atk_dang" attCoe.atkRan = 3 attCoe.mgiAtk += 1 attCoe.mgiDef = 3 attCoe.maxHp -= 1 addCdSkill("c5_1_2",2)#添加cd技能 addSkillTxt("每2秒:对1个敌方单位造成90%的魔法伤害,并附加[烧灼][中毒]各4层") #进入战斗初始化,事件连接在这里初始化 func _connect(): ._connect() #保留继承的处理 func _castCdSkill(id): ._castCdSkill(id) if id == "c5_1_2" &amp;&amp; aiCha != null: var d:Eff = newEff("sk_feiDang",sprcPos) d._initFlyCha(aiCha) yield(d,"onReach") hurtChara(aiCha,att.mgiAtk * 0.90,Chara.HurtType.MGI) aiCha.addBuff(b_zhonDu.new(4)) aiCha.addBuff(b_shaoZhuo.new(4)) </code></pre>

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