悲哀树精
<pre><code class="language-python">extends "res://ex/chara/c7_2/c7_2.gd"
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()
chaName = "悲哀树精"
lv = 3
attCoe.maxHp += 0.5
addCdSkill("c7_2_2",10)#添加cd技能
addSkillTxt("每10秒:缠绕所有拥有负面buff的敌人,翻倍该负面buff的层数")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _castCdSkill(id):
._castCdSkill(id)
if id == "c7_2_2":
var chas = getAllChas(1)
var sf
for cha in chas :
for bf in cha.buffs :
if bf.isNegetive :
sf=bf
bf.life*=2
if sf!=null:
var eff = newEff("huohua")
eff.position = cha.position
#hurtChara(cha,att.mgiAtk * 1,Chara.HurtType.MGI)
</code></pre>