蜗牛
<pre><code class="language-python">extends Chara
#覆盖的初始化
func _info():
pass
#继承的初始化,技能描述在这里写,保留之前的技能描述
func _extInit():
._extInit()#保留继承的处理
chaName = "蜗牛"
attCoe.atkRan = 1
attCoe.maxHp = 3
attCoe.atk = 3
attCoe.mgiAtk = 3
attCoe.def = 4
attCoe.mgiDef = 3
lv = 1
evos = ["c2_1","c2_2"] #可以升级到的生物id
atkEff = "atk_dang"
addSkillTxt("普通攻击20%概率使对手[失明]5秒")
#进入战斗初始化,事件连接在这里初始化
func _connect():
._connect() #保留继承的处理
func _onAtkChara(atkInfo:AtkInfo):
._onAtkChara(atkInfo)
if sys.rndPer(20): atkInfo.hitCha.addBuff(b_shiMing.new(5))
</code></pre>