传奇生物文档

对MOD开发相关的说明


触手眼球

<pre><code class="language-python">extends "res://ex/chara/c2_1/c2_1.gd" #覆盖的初始化 func _info(): pass #继承的初始化,技能描述在这里写,保留之前的技能描述 func _extInit(): ._extInit() chaName = "触手眼球" lv = 3 attCoe.atkRan = 2 attCoe.maxHp += 0.5 evos = [] addCdSkill("c2_1_1",10)#添加cd技能 addSkillTxt("每10秒:激光射线攻击直线单位造成200%的魔法伤害,并使其[失明]和[中毒]各7秒.") #进入战斗初始化,事件连接在这里初始化 func _connect(): ._connect() #保留继承的处理 func _castCdSkill(id): ._castCdSkill(id) if id == "c2_1_1" : var eff:Eff = newEff("sk_jiGuan",sprcPos) eff.sprLookAt(aiCha.global_position) var chas = lineChas(cell,aiCha.cell,4) for cha in chas: if cha.team != team : hurtChara(cha,att.mgiAtk * 2,Chara.HurtType.MGI) cha.addBuff(b_shiMing.new(7)) cha.addBuff(b_zhonDu.new(7)) func lineChas(aCell,bCell,num): var chas = [] var aPos = sys.main.map.map_to_world(aCell) var bPos = sys.main.map.map_to_world(bCell) var n = (bPos - aPos).normalized() var oldCell = null for i in range(num): aPos += n * 100 var ac = sys.main.map.world_to_map(aPos) if oldCell != ac : oldCell = ac if matCha(ac) != null: chas.append(matCha(ac)) return chas </code></pre>

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