Vol. 10 如何实现区域随机填充
<h4>前置命令</h4>
<pre><code>scoreboard objectives add R dummy</code></pre>
<h4>后台命令</h4>
<pre><code>execute @e[type=shulker,name=随机填充]~~~ fill ~10~5~10 ~-10~-5~-10 cocoa 0 replace concrete 7
kill @e[type=shulker,name=随机填充]
scoreboard players random @e[type=item,name=可可豆]R 1 总概率
execute @e[type=item,name=可可豆,scores={R=概率范围}]~~~ clone 存储坐标 存储坐标 ~~~ masked
kill @e[type=item,name=可可豆]</code></pre>
<h4>备注</h4>
<blockquote>
<ul>
<li>该项目暂无注释,欢迎联系我们补全项目注释</li>
<li><a href="http://showdoc.cc/ve/9308847556617122">【<strong>PP更新</strong>】</a>已在高版本修复。</li>
</ul>
</blockquote>